We made LumpyLand during a week long workshop / game jam last week in Santa Barbara. It was great to work with a group of scientists and international game designers at the National Center for Ecological Analysis and Synthesis.
The player is in charge of managing the balance of capital resources on LumpyLand, an extraterrestial colonization, and is simply told to not let what happened on Earth happen again on LumpyLand.
It’s a fast-paced resource management game that’s more about the frenzy than it is about the strategy. People multiply like rabbits, and even more people are rocketed in to LumpyLand from Earth.
The flow of the gameplay illustrates how explosive and unrestricted population growth can make the balance of capitals more and more difficult to manage.
Your score is counted in the number of years that your civilization sustains before its inevitable collapse.