1. DROUGHT & DEVASTATION, two of the levels in EXPOSURE.

     





  2.  





  3. EXPOSURE at indieXchange.

     





  4. EXPOSURE will be at indieXchange (IndieCade) on October 9th. Veteran’s Hall, Table #9, 12:00-1:45 PM.

     





  5. People playing EXPOSURE at the IGDA NJ Arcade Night.

    Like us on Facebook: thesheepsmeow

     





  6. In-development screenshots of EXPOSURE.

     





  7. Photos from the IGDA NJ Arcade Night on September 30. It’s great seeing people come together to play these locally made games. A huge thanks to everyone who made it out.

    See more photos in the Facebook album.

     





  8. Screenshots of some recent work on EXPOSURE levels. In these levels, the environment shifts in response to your touch.

    EXPOSURE will be one of the games at the IGDA NJ Arcade on Sept. 30th, so if you’re in the area come by and play!

     





  9. Photos of EXPOSURE being played at Boston Festival of Indie Games. Thanks to everyone that played, we had a great time!

     





  10. We are bringing EXPOSURE to the Boston Festival of Indie Games on September 13th.

    Check out the full lineup of games here.

    If you’ll be in Boston that weekend, consider attending the festival! Say hello, and play EXPOSURE for a bit!

     





  11. The game we’ve been working on and have been calling “BETULARIA” now has an official title: EXPOSURE.

    We’re developing it for PC / Mac / Linux / Wii U.

     





  12. Announcing: The Sheep’s Meow

    The Sheep’s Meow is an independent games studio based in the New Jersey / New York City area.

    The Sheep’s Meow is currently developing EXPOSURE, a game of hiding. It is scheduled to be released for PC / Mac / Linux / Wii U in 2015.

    Like us on Facebook: thesheepsmeow
    Follow us on Twitter: @thesheepsmeow

     





  13. Update on our wall of doodles.

     





  14. Here are a couple of flyers showing some of the games our students made during the Video Game Design for ages 8-12 at the Montclair Art Museum’s Yard School of Art. The tool used for this class was Scratch 2.0.

    The class also made a motion detecting welcome screen for the parents and guests for the exhibition. Each student made and scripted their own sprite.

    We really enjoyed teaching again this year and look forward to doing more.

     





  15. What EXPOSURE looks like in motion.