1. indiecade:

    IndieCade #screenshotsaturday Showcase July 26

    Sorry this week’s update is so late, everyone. Normal Service should be resumed within a couple weeks. This week the flux manifolds had ruptured.

    Each week we feature 10 screenshots offered by developers currently working on games for submission to the IndieCade Festival. Here are this week’s selections (in alphabetical order).

    BETULARIA by The Sheep’s Meow

    Boogey Boy by Goon Studios

    Dual by Sebastian Gosztyla

    Galactic Keep by Gilded Skull Games

    In Exilium by Conflux Games

    Knight Squad by Chainawesome Games

    Lords Of Xulima by Numantian Games

    Paperbound by Dissident Logic

    The Museum of Simulation Technology by Pillow Castle

    The Sun Also Rises by Horse Volume


  2. Some of the variety of environments in BETULARIA.


  3. We made light paintings!


  4. Our growing wall of doodles.


  5. We made LumpyLand during a week long workshop / game jam last week in Santa Barbara. It was great to work with a group of scientists and international game designers at the National Center for Ecological Analysis and Synthesis.

    The player is in charge of managing the balance of capital resources on LumpyLand, an extraterrestial colonization, and is simply told to not let what happened on Earth happen again on LumpyLand.

    It’s a fast-paced resource management game that’s more about the frenzy than it is about the strategy. People multiply like rabbits, and even more people are rocketed in to LumpyLand from Earth.

    The flow of the gameplay illustrates how explosive and unrestricted population growth can make the balance of capitals more and more difficult to manage.

    Your score is counted in the number of years that your civilization sustains before its inevitable collapse.


  6. Found a wild cat slug!


  7. Here are some photos from last night’s IGDA NJ’s arcade night.

    It’s always great to to meet local developers and see the various games they are making. Many thanks to everyone who came by!

    More photos can be seen on the IGDA NJ’s Facebook page.


  8. BETULARIA up and running on Wii U devkit.


  9. Something small in progress.


  10. The intensity of the background’s redness indicates how visible you are to the predators.


  11. took a small break to make this animated gif of sheep- our accounts manager.


  12. This past weekend at NYU Game Center’s Spring Fighter tournament.

    More photos here.


  13. Animated gifs of BETULARIA.


  14. We’ve continued working on BETULARIA for the past few months and showed it at the ITP Spring show. It was great seeing people play.

    We also have a website for the game, check it out!


  15. Here are some photos of people playing BETULARIA at the Different Games evening reception on Friday.

    It was a great meeting new people and seeing them play. We were also able to take this opportunity to user test the game.

    Many thanks to the Different Games team for organizing such an awesome event.